SERAPH Whitepaper
  • Overview
    • Basic info
    • The Story
    • Our Vision
    • IP Schedule
    • Official Links
    • The Forge Continues
  • Gameplay
    • Heroes & Characters
      • Hero Selection
      • Character Stats
    • Equipment System
      • Basic Info
      • Types of Equipment
      • Amulets
      • Socketable Item
    • Skill System
      • Skills of Sorceress
      • Skills of Valkyrie
      • Skills of Barbarian
      • Skills of Necromancer
    • Items
      • Scroll
      • Affix Stone
      • Potion
    • The Gameplay of Dungeons
      • Mystery of Chaos
      • Void Realms
      • Trial of Seraph
    • Game Guide System
  • Tokenomics
    • Core Circulation
    • Player Roles & Behaviours
    • Equipment of Seraph NFT
      • Attributes of Equipment of Seraph NFTs
      • Demand of Equipment of Seraph NFTs
      • Supply of Equipment of Seraph NFTs
      • Enhancement of NFT Equipment
    • Other NFT Series
      • Treasure Chests
      • Cosmetic Series
      • Magic Items
    • Soul Spars
    • Mystery of Chaos
    • $SERAPH
    • Governance System
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  1. Gameplay

Skill System

PreviousSocketable ItemNextSkills of Sorceress

Last updated 5 months ago

Each hero class in Seraph features a unique set of skills, organized into three distinct skill trees. Players earn skill points as they level up, which can be used to unlock and upgrade skills, allowing for a highly personalized and flexible skill system.

All skills have a maximum level cap, though there are methods to exceed this limit. Players can assign unlocked skills to hotkeys via the skill panel for quick access during combat.

In all skill trees, progression is linear: players must acquire prerequisite skills before unlocking subsequent skills connected by one-way arrows.