> For the complete documentation index, see [llms.txt](https://whitepaper.seraph.game/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.seraph.game/gameplay/equipment-system/socketable-item.md).

# Socketable Item

Socketable items, such as gems, jewels, and runes, can be embedded into socketed equipment to enhance their abilities.

## **Gem**

Gems grant magical effects and attribute bonuses when equipped. Seraph currently features seven types of gems: Amethyst, Topaz, Sapphire, Emerald, Ruby, Diamond, and Skull.

Each gem comes in five quality levels: **Cracked**, **Flawed**, **Normal**, **Flawless**, and **Perfect**. Higher-quality gems provide stronger bonuses. Players can fuse lower-quality gems into higher-quality ones using the Gem Fusion function in the Box of Chaos.

## **Jewel**

Jewels provide extra magic attributes and come in three qualities: Magic, Rare, and Unique. Like gems, jewels are socketable and drop in an unidentified state. They must be identified using corresponding scrolls, similar to weapons.
